The Internet as Mass Medium
by Merrill Morris
and Christine Ogan, Indiana University
The Internet has
become impossible to ignore in the past two years. Even people who do not own a
computer and have no opportunity to "surf the net" could not have
missed the news stories about the Internet, many of which speculate about its
effects on the ever-increasing number of people who are on line. Why, then,
have communications researchers, historically concerned with exploring the
effects of mass media, nearly ignored the Internet? With 25 million people
estimated to be communicating on the Internet, should communication researchers
now consider this network of networks 1
a mass medium? Until recently, mass communications researchers have
overlooked not only the Internet but the entire field of computer-mediated
communication, staying instead with the traditional forms of broadcast and
print media that fit much more conveniently into models for appropriate
research topics and theories of mass communication.
However, this paper
argues that if mass communications researchers continue to largely disregard
the research potential of the Internet, their theories about communication will
become less useful. Not only will the discipline be left behind, it will also
miss an opportunity to explore and rethink answers to some of the central
questions of mass communications research, questions that go to the heart of
the model of source-message-receiver with which the field has struggled. This
paper proposes a conceptualization of the Internet as a mass medium, based on
revised ideas of what constitutes a mass audience and a mediating technology.
The computer as a new communication technology opens a space for scholars to
rethink assumptions and categories, and perhaps even to find new insights into
traditional communication technologies.
This paper looks at
the Internet, rather than computer-mediated communication as a whole, in order
to place the new medium within the context of other mass media. Mass media
researchers have traditionally organized themselves around a specific
communications medium. The newspaper, for instance, is a more precisely defined
area of interest than printing-press-mediated communi-
cation, which
embraces more specialized areas, such as company brochures or wedding
invitations. Of course, there is far more than a semantic difference between
conceptualizing a new communication technology by its communicative form than
by the technology itself. The tradition of mass communication research has
accepted newspapers, radio, and television as its objects of study for social,
political, and economic reasons. As technology changes and media converge,
those research categories must become flexible.
Constraints on Internet Research
Mass communications
researchers have overlooked the potential of the Internet for several reasons.
The Internet was developed in bits and pieces by hobbyists, students, and
academics ( Rheingold, 1994). It didn't fit researchers' ideas about mass
media, locked, as they have been, into models of print and broadcast media.
Computer-mediated communication (CMC) at first resembled interpersonal
communication and was relegated to the domain of other fields, such as
education, management information science, and library science. These fields,
in fact, have been doing research into CMC for nearly 20 years ( Dennis &
Gallupe, 1993; O'Shea & Self, 1983), and many of their ideas about CMC have
proven useful in looking at the phenomenon as a mass medium. Both education and
business researchers have seen the computer as a technology through which
communication was mediated, and both lines of research have been concerned with
the effects of this new medium.
Disciplinary lines
have long kept researchers from seeing the whole picture of the communication
process. Cathcart and Gumpert ( 1983 ) recognized this problem when they noted
how speech communication definitions "have. minimized the role of media
and channel in the communication process" (p. 267), even as mass
communication definitions disregarded the ways media function in interpersonal
communication: "We are quite convinced that the traditional division of
communication study into interpersonal, group and public, and mass
communication is inadequate because it ignores the pervasiveness of media"
(p. 268).
The major constraint
on doing mass communication research into the Internet, however, has been
theoretical. In searching for theories to apply to group software systems,
researchers in MIS have recognized that communication studies needed new
theoretical models: "The emergence of new technologies such as GSS (Group
Support Systems, software that allows group decisionmaking), which combine
aspects of both interpersonal interaction and mass media, presents something of
a challenge to communication theory. With new technologies, the line between
the various contexts begins to blur, and it is unclear that models based on
mass media or face-to-face contexts are adequate" ( Poole & Jackson,
1993 , p. 282).
Not only have
theoretical models constrained research, but the most basic assumptions behind
researchers' theories of mass media effects have kept them from being able to
see the Internet as a new mass medium. DeFleur and Ball-Rokeach's
Rokeach's attitude
toward computers in the fifth edition of their Theories of Mass
Communication ( 1989 ) is typical. They compare computers to telephones,
dismissing the idea of computer communication as mass communication: "Even
if computer literacy were to become universal, and even if every household had
a personal computer equipped with a modem, it is difficult to see how a new
system of mass communication could develop from this base alone" (pp.
335336). The fact that DeFleur and Ball-Rokeach find it difficult to envision
this development may well be a result of their own constrained perspective.
Taking the telephone analogy a step further, Lana Rakow ( 1992 ) points out
that the lack of research on the telephone was due in part to researchers'
inability to see it as a mass medium. The telephone also became linked to
women, who embraced the medium as a way to overcome social isolation. 2
Rethinking Definitions
However, a new
communication technology can throw the facades of the old into sharp relief.
Marshall McLuhan ( 1960 ) recognized this when, speaking of the computer, he
wrote, "The advent of a new medium often reveals the lineaments and
assumptions, as it were, of an old medium" (p. 567). In effect, a new communication
technology may perform an almost postmodern function of making the
unpresentable perceptible, as Lyotard ( 1983 ) might put it. In creating new
configurations of sources, messages, and receivers, new communication
technologies force researchers to examine their old definitions. What is a mass
audience? What is a communication medium? How are messages mediated?
Daniel Bell ( 1960 )
recognized the slippery nature of the term mass society and how its many
definitions lacked a sense of reality: "What strikes one about these
varied uses of the concept of mass society is how little they reflect or relate
to the complex, richly striated social relations of the real world" (p.
25). Similarly, the term mass media, with its roots in ideas of mass society,
has always been difficult to define. There is much at stake in hanging on to
traditional definitions of mass media, as shown in the considerable anxiety in
recent years over the loss of the mass audience and its implications for the
liberal pluralist state. The convergence of communication technologies, as
represented by the computer, has set off this fear of demassification, as
audiences become more and more fragmented. The political and social
implications of mass audiences and mass media go beyond the scope of this
paper, but the current uneasiness and discussion over the terms themselves seem
to indicate that the old idea of the mass media has reached its limit (
Schudson, 1992; Warner, 1992).
Critical researchers
have long questioned the assumptions implicit in traditional media effects
definitions, looking instead to the social, economic, and historical contexts
that gave rise to institutional conceptions of media. Such analysis, Fejes (
1984 ) notes, can lead to another unquestioning set of assumptions about the
media's ability to affect audiences. As Ang ( 1991 ) has pointed out,
abandoning the idea of the mass media and their audiences impedes an
investigation of media institutions' power to create messages that are consumed
by real people. If the category of mass medium becomes too fuzzy to define,
traditional effects researchers will be left without dependent variables, and
critical scholars will have no means of discussing issues of social and
political power.
A new communication
technology such as the Internet allows scholars to rethink, rather than
abandon, definitions and categories. When the Internet is conceptualized as a
mass medium, what becomes clear is that neither mass nor medium
can be precisely defined for all situations, but instead must be continually
rearticulated depending on the situation. The Internet is a multifaceted mass
medium, that is, it contains many different configurations of communication.
Its varied forms show the connection between interpersonal and mass
communication that has been an object of study since the two-step flow
associated the two ( Lazarsfeld, Berelson, & Gaudet, 1944). Chaffee and
Mutz ( 1988 ) have called for an exploration of this relationship that begins
"with a theory that spells out what effects are of interest, and what
aspects of communication might produce them" (p. 39). The Internet offers
a chance to develop and to refine that theory.
How does it do this?
Through its very nature. The Internet plays with the source-message-receiver
features of the traditional mass communication model, sometimes putting them
into traditional patterns, sometimes putting them into entirely new
configurations. Internet communication takes many forms, from World Wide Web
pages operated by major news organizations to Usenet groups discussing folk
music to E-mail messages among colleagues and friends. The Internet's
communication forms can be understood as a continuum. Each point in the
traditional model of the communication process can, in fact, vary from one to a
few to many on the Internet. Sources of the messages can range from one person
in E-mail communication, to a social group in a Listserv or Usenet group, to a
group of professional journalists in a World Wide Web page. The messages
themselves can be traditional journalistic news stories created by a reporter
and editor, stories created over a long period of time by many people, or
simply conversations, such as in an Internet Relay Chat group. The receivers,
or audiences, of these messages can also number from one to potentially
millions, and may or may not move fluidly from their role as audience members
to producers of messages.
Viewing the Internet as Mass Medium
Producers and
audiences on the Internet can be grouped generally into four categories: (a)
one-to-one asynchronous communication, such as E-mail; (b) many-to-many
asynchronous communication, such as Usenet, electronic bulletin boards, and
Listservers that require the receiver to sign up for a service or log on to a
program to access messages around a particular topic or topics; (c) synchronous
communication that can be one-to-one, one-to-few, or one-tomany and can be
organized around a topic, the construction of an object, or role playing, such
as MUDs (Multi-User Dungeons and their various transformations as MOOs, MUCKs
and MUSHs), Internet Relay Chat and chat rooms on commercial services; and (d)
asynchronous communication generally characterized by the receiver's need to
seek out the site in order to access information, which may involve
many-to-one, one-to-one, or one-to-many source-receiver relationships (e.g.,
Web sites, gophers, and FTP sites).
Reconceptualizing
the audience for the communication that takes place on the Internet is a major
problem, one that becomes increasingly important as commercial information
providers enter the Internet in greater numbers. To date, thousands of
commercial sources have created home pages or gopher sites for people to access
their services or information about those services. As of September 1995,
search tools on the Internet turned up as many as 123 different U.S. newspaper
services and more than 1,300 magazine services with distinct web sites. Some
newspapers seem to be creating home pages to mark their place in cyberspace
until their managers determine how to make them commercially viable. Others may
be moving to the Internet out of fear of the electronic competition. Thus, it
remains difficult to envision the future of traditional mass media on the
Internet-who will be the audience, how will that audience access the information
and entertainment services, and what profit might be made from the services?
A parallel question
investigates the impact of Internet communication on the audience. Mass
communications researchers will want to examine information seeking and knowledge
gaps as well as a range of uses-and-gratifications-based questions concerning
the audience. Since the Internet is also being used for entertainment as well
as information, effects researchers will want to know whether the Internet is a
functional equivalent of other entertainment media and whether there are
negative effects in the distribution of pornography and verbal attacks (e.g.,
flaming and virtual rapes) on members of the audience. There are also questions
of audience addiction to certain types of Internet communication and
entertainment.
When the uses of the
Internet as a mass medium are explored, questions arise about the nature of its
communicative content. As commercial providers increase on the Internet, and
more political information is provided, the problem of who sets the agenda for
the new medium also becomes a concern.
Credibility is
another issue with mass media. Traditional mass media make certain claims about
the veracity of their information. The Internet makes few such claims at the moment,
and it is possible that the concept of credibility will also change as a
result. Recently, on a feminist newsnet group, an individual began to post what
appeared to be off-base comments to a serious discussion of feminist issues.
Several days later it was determined that "Mike" was a
computer-generated personage and not a real contributor to the discussion at
all. At present there is no way to know when the Mikes on the Internet are even
real, let alone credible ( Ogan, 1993). Consequently, we wish to underscore the
fundamental importance of this issue.
Traditional mass
media have addressed the issue within their organizations, hiring editors and
fact checkers to determine what information is accurate. Source credibility
will vary on the Internet, with commercial media sites carrying relatively more
credibility and unknown sources carrying less. A much greater burden will be
placed on the user to determine how much faith to place in any given source.
Another question
relates to the interchangeability of producers and receivers of content. One of
the Internet's most widely touted advantages is that an audience member may
also be a message producer. To what extent is that really the case? We may
discover a fair amount about the producers of messages from the content of
their electronic messages, but what about the lurkers? Who are they and how big
is this group? To what extent do lurkers resemble the more passive audience of
television sitcoms? And why do they remain lurkers and not also become information
providers? Is there something about the nature of the medium that prevents
their participation?
Other questions
concern production of culture, social control, and political communication.
Will the Internet ultimately be accessible to all? How are groups excluded from
participation? Computers were originally created to wage war and have been
developed in an extremely specific, exclusive culture. Can we trace those
cultural influences in the way messages are produced on the Internet?
Applying Theories to CMC
In an overview of
research on computers in education, O'Shea and Self ( 1983 ) note that the
learner-as-bucket theory had dominated. In this view, knowledge is like a
liquid that is poured into the student, a metaphor similar to mass
communication's magic-bullet theory. This brings up another aspect to consider
in looking at mass communication research into CMC -- the applicability of
established theories and methodologies to the new medium. As new communication
technologies are developed, researchers seem to use the patterns of research
established for existing technologies to explain the uses and effects of the
new media. Research in group communication, for example, has been used to
examine the group uses of E-mail networks ( Sproull & Kiesler, 1991).
Researchers have studied concepts of status, decision-making quality, social
presence, social control, and group norms as they have been affected by a
technology that permitted certain changes in group communication.
This kind of
transfer of research patterns from one communication technology to another is
not unusual. Wartella and Reeves ( 1985 ) studied the history of American mass
communication research in the area of children and the media. With each new
medium, the effects of content on children were discussed as a social problem
in public debate. As Wartella and Reeves note, researchers
responded to the
public controversy over the adoption of a new media technology in American
life.
In approaching the
study of the Internet as a mass medium, the following established concepts seem
to be useful starting points. Some of these have originated in the study of
interpersonal or small group communication; others have been used to examine
mass media. Some relate to the nature of the medium, while others focus on the
audience for the medium.
Critical mass
This conceptual
framework has been adopted from economists, physicists, and sociologists by
organizational communication and diffusion of innovation scholars to better
understand the size of the audience needed for a new technology to be
considered successful and the nature of collective action as applied to
electronic media use ( Markus, 1991; Oliver et al., 1985). For any medium to be
considered a mass medium, and therefore economically viable to advertisers, a
critical mass of adopters must be achieved. Interactive media only become
useful as more and more people adopt, or as Rogers ( 1986 ) states, "the
usefulness of a new communication system increases for all adopters with each
additional adopter" (p. 120). Initially, the critical mass notion works
against adoption, since it takes a number of other users to be seen as
advantageous to adopt. For example, the telephone or an E-mail system was not
particularly useful to the first adopters because most people were unable to
receive their messages or converse with them. Valente ( 1995 ) notes that the
critical mass is achieved when about 10 to 20 percent of the population has
adopted the innovation. When this level has been reached, the innovation can be
spread to the rest of the social system. Adoption of computers in U.S.
households has well surpassed this figure, but the modem connections needed for
Internet connection lag somewhat behind.
Because a collection
of communication services -- electronic bulletin boards, Usenet groups, E-mail,
Internet Relay Chats, home pages, gophers, and so forth -- comprise the
Internet, the concept of critical mass on the Internet could be looked upon as
a variable, rather than a fixed percentage of adopters. Fewer people are
required for sustaining an Internet Relay Chat conference or a MultiUser
Dungeon than may be required for an electronic bulletin board or another type
of discussion group. As already pointed out, a relatively large number of Email
users are required for any two people to engage in conversation, yet only those
two people constitute the critical mass for any given conversation. For a
bulletin board to be viable, its content must have depth and variety. If the
audience who also serve as the source of information for the BBS is too small,
the bulletin board cannot survive for lack of content. A much larger critical
mass will be needed for such a group to maintain itself -- perhaps as many as
100 or more. The discretionary data base, as defined by Connolly and Thorn (
1991 ) is a "shared pool of data to which several participants may, if
they choose, separately contribute information" (p. 221). If no one
contributes, the data base cannot exist. It requires a critical mass of
participants to carry the free riders in the system, thus supplying this public
good to all members, participants, or free riders. Though applied to
organizations, this refinement of the critical mass theory is a useful way of
thinking about Listservs, electronic bulletin boards, Usenet groups, and other
Internet services, where participants must hold up their end of the process
through written contributions.
Each of these
specific Internet services can be viewed as we do specific television stations,
small town newspapers, or special interest magazines. None of these may reach a
strictly mass audience, but in conjunction with all the other stations,
newspapers, and magazines distributed in the country, they constitute mass
media categories. So the Internet itself would be considered the mass medium,
while the individual sites and services are the components of which this medium
is comprised.
Interactivity
This concept has
been assumed to be a natural attribute of interpersonal communication, but, as
explicated by Rafaeli ( 1988 ), it is more recently applied to all new media,
from two-way cable to the Internet. From Rafaeli's perspective, the most useful
basis of inquiry for interactivity would be one grounded in responsiveness.
Rafaeli's definition of interactivity "recognizes three pertinent levels:
two-way (noninteractive) communication, reactive (or quasi-interactive)
communication, and fully interactive communication" (1988, p. 119). Anyone
working to conceptualize Internet communication would do well to draw on this
variable and follow Rafaeli's lead when he notes that the value of a focus on
interactivity is that the concept cuts across the mass versus interpersonal
distinctions usually made in the fields of inquiry. It is also helpful to
consider interactivity to be variable in nature, increasing or decreasing with
the particular Internet service in question.
Uses and Gratifications
Though research of
mass media use from a uses-and-gratifications perspective has not been
prevalent in the communication literature in recent years, it may help provide
a useful framework from which to begin the work on Internet communication. Both
Walther ( 1992b ) and Rafaeli ( 1986 ) concur in this conclusion. The logic of
the uses-and-gratifications approach, based in functional analysis, is derived from
"(1) the social and psychological origins of (2) needs, which generate (3)
expectations of (4) the mass media and other sources, which lead to (5)
differential patterns of media exposure (or engagement in other activities),
resulting in (7) other consequences, perhaps mostly unintended ones" (
Blumler and Katz, 1974).
Rosengren ( 1974 )
modified the original approach in one way by noting that the "needs"
in the original model had to be perceived as problems and some potential
solution to those problems needed to be perceived by the audience. Rafaeli (
1986 ) regards the move away from effects research to a uses-and-gratifications
approach as essential to the study of electronic bulletin boards (one aspect of
the Internet medium). He is predisposed to examine electronic bulletin boards
in the context of play or Ludenic theory, an extension of the
uses-and-gratifications approach, which is clearly a purpose that drives much
of Internet use by a wide spectrum of the population. Rafaeli summarizes the
importance of this paradigm for electronic communication by noting
uses-and-gratifications' comprehensive nature in a media environment where
computers have not only home and business applications, but also work and play
functions.
Additionally, the
uses-and-gratifications approach presupposes a degree of audience activity,
whether instrumental or ritualized. The concept of audience activity should be
included in the study of Internet communication, and it already has been
incorporated in one examination of the Cleveland Freenet ( Swift, 1989).
Social presence and media richness theory
These approaches
have been applied to CMC use by organizational communication researchers to
account for interpersonal effects. But social presence theory stems from an
attempt to determine the differential properties of various communication
media, including mass media, in the degree of social cues inherent in the
technology. In general, CMC, with its lack of visual and other nonverbal cues,
is said to be extremely low in social presence in comparison to face-to-face
communication ( Walther, 1992a).
Media richness
theory differentiates between lean and rich media by the bandwidth or number of
cue systems within each medium. This approach ( Walther, 1992a) suggests that
because CMC is a lean channel, it is useful for simple or unequivocal messages,
and also that it is more efficient "because shadow functions and
coordinated interaction efforts are unnecessary. For receivers to understand
clearly more equivocal information, information that is ambiguous, emphatic, or
emotional, however, a richer medium should be used" (p. 57).
Unfortunately, much
of the research on media richness and social presence has been one-shot
experiments or field studies. Given the ambiguous results of such studies in
business and education ( Dennis & Gallupe, 1993), it can be expected that
over a longer time period, people who communicate on Usenets and bulletin
boards will restore some of those social cues and thus make the medium richer
than its technological parameters would lead us to expect. As Walther ( 1992a )
argues: "It appears that the conclusion that CMC is less socioemotional or
personal than face-to-face communication is based on incomplete measurement of
the latter form, and it may not be true whatsoever, even in restricted
laboratory settings" (p. 63). Further, he notes that though researchers
recognize that nonverbal social context cues convey formality and status
inequality, "they have reached their conclusion about CMC/face-to-face
differences without actually observing the very non-verbal cues through which
these effects are most likely to be performed" (p. 63).
Clearly, there is
room for more work on the social presence and media richness of Internet
communication. It could turn out that the Internet contains a very high degree
of media richness relative to other mass media, to which it has insufficiently
been compared and studied. Ideas about social presence also tend to disguise
the subtle kinds of social control that goes on on the Net through language,
such as flaming.
Network Approaches
Grant ( 1993 ) has
suggested that researchers approach new communication technologies through
network analysis, to better address the issues of social influence and critical
mass. Conceptualizing Internet communities as networks might be a very useful
approach. As discussed earlier, old concepts of senders and receivers are
inappropriate to the study of the Internet. Studying the network of users of
any given Internet service can incorporate the concept of interactivity and the
interchangeability of message producers and receivers. The computer allows a
more efficient analysis of network communication, but researchers will need to
address the ethical issues related to studying people's communication without
their permission. These are just a few of the core concepts and theoretical
frameworks that should be applied to a mass communication perspective on
Internet communication. Reconceptualizing the Internet from this perspective
will allow researchers both to continue to use the structures of traditional
media studies and to develop new ways of thinking about those structures. It
is, finally, a question of taxonomy. Thomas Kuhn ( 1974 ) has noted the ways in
which similarity and resemblance are important in creating scientific
paradigms. As Kuhn points out, scientists facing something new "can often
agree on the particular symbolic expression appropriate to it, even though none
of them has seen that particular expression before" (p. 466). The problem
becomes a taxonomic one: how to categorize, or, more importantly, how to avoid
categorizing in a rigid, structured way so that researchers may see the
slippery nature of ideas such as mass media, audiences, and communication
itself.